LibSecondLife-Java
by Simon
I'd like to suggest a direction for LibSecondLife-Java http://sourceforge.net/projects/libsecondlife-j/
There are some factors behind this suggestion:
*) LibSecondLife has been built rather piecemeal, and includes "messy" code and unclear abstractions
*) Linden have released an open source version of their viewer since the initial port was done
*) there are other 3D worlds which may join SecondLife to produce the 3D web
I think that we should:
1) continue to use the "lower level" classes from LibSecondLife - i.e. the packets and messaging parts
2) develop a clearer class library representing the main entities in SecondLife - i.e. regions, avatars etc...
3) make the library "plugable" so that it could eventually support alternative 3D worlds
Any comments are gratefully received.
In the meantime could we try to assemble a list of candidate classes for 2)?
I will do so myself by looking at both LibSecondLife and the Open Sourced viewer.
01/29/07 09:24:50 am,